Assignment
1:Pre-production Techniques for the Creative Media Industries 29/10/2015
Kyle Preston
What is pre-production?
Pre-production is the point where you think about how you
will create a game idea and take into consideration your vision and the goals
of your project as well as things hiring staff you also create the standards
you expect from your staff. Production is the stage in games design in which
you create the game itself when doing this you need to finish the game as
quickly as possible as the more time it takes you the more profits you lose.
Finance
When making a game you have to consider financial issues
whilst in production first you have to consider the cost of hardware and
software as well as how you’re going to fund the game. My game will be made on
the game maker software the version I have costs £150 and cost nothing to
publish games from but you need and android module. To create my game I am
using a school computer which doesn’t cost me any money but does cost the college
itself to buy them and as the game doesn’t require funding I do not have to
think about it but funding is a vital point you need to consider when making
games at home as you will spend money on things like internet and electricity
cost. You can get funding from places like kick starter.
Materials
Materials like internet and electricity which you need to
run the computers and its software but there are also costs for things like
concept arts, storyboards and audio which may lead to cost of voice actor or
actors depending on how many characters you have in the game. All of these are
things you need to think about when making a game as you do not what to spend
too much money making the game and not make a profit from the game. You can
also buy artists to make your concept arts and storyboards for you and although
this may cost more money it can help a lot in the long run.
Time constraints
You really have to think about time when making a game the
longer it takes you to create the more profit you will lose things like
deadlines are good things to think about. To judge what your deadline should be
you also must talk about availability of equipment making games uses equipment
like computers which will all need the software you use on the computers and can
add to the cost of the game a lot and the longer you have the equipment the
more money you will spend. You also have to take into consideration the
availability of your staff as they also cost you money every day they are
working for you.it is best to set a deadline that the game can be finished in
but will not destroy your profits. There are also time scales for the legal
side of things like copyright laws and other things.
Personnel
Personnel is a really big thing when making a game as you
need to know how many people it takes to create your game. Staff can cost you a
lot of money and you have to find the middle ground between the time it takes
you to make the game and the amount of staff you need as they both tie into
each other the more staff you have the faster your game gets finished which
could end up costing you too much but if you have to little staff the longer it
will take to make the game and could end up again costing you too much money.
Equipment and
facilities
Equipment is an essential when making a game as you need it
to get your software as well as needing it to make the game itself this also
ties in with staff as they are each going to need a computer to work with to
help finish your game. A computer can cost about £600 if you want one that is
relatively powerful and can run games easier than a standard laptop. You also
must think about a facility to work in as you need some space for your
co-workers. Facilities also cost money and you also have to decide whether you
need to buy a property or rent a place out which could end up costing more
later on. Availability of these things is a big subject as you even know how
easy it could be to get the need thing s and the lowering of availability may
cost you even more money than you what it to.
Contributors
Some games require other things like pictures from people
and guns. Call of duty uses guns to model the guns in their game so they look
as realistic as possible again this cost you even more money but makes your
game far better and could make profits higher. Also you could hire actors for
character voices which could make your game profits even higher but this is a
choice you would have to make yourself. You can also hire people to create
things like concept arts and story boards as well as people to make audio sound
effects but again each of these cost money.
Codes of practice
Code of practice is something you must really think about as
if you don’t it may end up costing you quite a bit of money as you may get sued
for things like copyright, health and safety and insurance without these you
can get sued for a lot of money so you have to organize all of the legal
things.
My game
For my game I have took into consideration many of the things I have wrote about. I am using the school to work on my game this means I already have the software I need and the facilities. For my game it will just be me working on it which may take longer but means if I published it I would get more of the profits from it.I have also decided to make the game available to ages above 12 as the game main contain some gore. As I am making the game by myself all the sound and concept art will be produced by me.
My game
For my game I have took into consideration many of the things I have wrote about. I am using the school to work on my game this means I already have the software I need and the facilities. For my game it will just be me working on it which may take longer but means if I published it I would get more of the profits from it.I have also decided to make the game available to ages above 12 as the game main contain some gore. As I am making the game by myself all the sound and concept art will be produced by me.
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